iQuiz application

Duration: 2 weeks
Done at: Indiana University
Collaborator: James Pierce
Processes Used: Brainstorming, Touch Screen Interaction Design, Persona Creation, Low Fidelity Prototypes, Wireframing, Physical prototype, Usability Evaluation, Interface Design

Project Brief:
To design interactive multiple-choice quizzes for a touch screen based screens as found in Iphones / Ipod Touch. The solution should have a feedback signaling system that indicates which part of the item is right, wrong, and unmarked.

Screen Navigations

Screen Navigations

Design Process:
We started the project by brainstorming over the various keywords that were given in the project brief. This was followed by sketching out the different flows that we felt were possible using a touch screen based interactions as done in an iPod touch. We designed Personas for different User profiles. Then we looked into the ways of selecting the answers, highlighting the correct and incorrect answers and a feedback system that would give the user an indication of the areas where the question was incorrectly answered.

Application Screens

Application Screens

After the interface was designed, we developed a physical prototype of the same size as an actual iPod touch, and then tested the interface with the representative users.

User Testing

User Testing

Solution:
In order to better representing the physical interactions of the iPod touch – a handheld, touch screen device – we decided to construct a prototype with the same physical interaction as the iPod touch.Our hopes were that by simulating the physical interactions of the iPod touch, we would be more likely to uncover issues with touch button placement, touch-scrolling, and other interactions that could not be simulated with a mouse, keyboard and computer screen.

User Testing with Prototype

User Testing with Prototype